Share an HTML5 game prototype with testers without asking them to run a local server.
HTML5 game hosting
HTML Game Hosting Free
HTML game hosting free is useful when your browser game is already built as static files: index.html, JavaScript, CSS, images, audio, sprites, and data files. HTMLShare lets you upload a single-file HTML game or a ZIP project and create a link for testing, feedback, game jams, classrooms, or client review before you choose permanent production hosting.
Best for: Host a static HTML5 game online so players, testers, or reviewers can open it from a browser link.
Create your link
Upload, paste, preview, and send one browser URL.
Source
index.html
Output
shareable URL
preview.htmlshare.dev/project/
Upload a game jam build and send one browser link for playtesting.
Preview a static browser game exported from an engine or AI coding tool.
How to use html game hosting free
- 1
Build the static game
Export the browser game so index.html can load the required JavaScript, style, sprite, audio, and data files without a backend server.
- 2
Package game assets
Use a ZIP when the game has folders such as assets, build, images, audio, or scripts. Keep the folder structure exactly as it works locally.
- 3
Create the game link
Upload the HTML file or ZIP project to HTMLShare and open the generated preview URL.
- 4
Playtest before sharing
Check loading, keyboard or touch controls, canvas sizing, audio permissions, and mobile behavior from the hosted link.
Best fit for static HTML5 games
HTMLShare works well for browser games that run entirely in client-side HTML, CSS, JavaScript, WebGL, Canvas, or public CDN resources. Use app hosting or a game backend when the game needs accounts, matchmaking, persistent multiplayer, or server-side saves.
Game hosting for review links
A fast hosted game link is ideal for playtests, classroom submissions, sponsor review, portfolio drafts, and early game jam feedback. It keeps the review step separate from the final public launch.
Avoid broken asset paths
Most upload problems come from missing assets or changed paths. If the game loads /assets/player.png or build/main.js locally, those files need to be included in the same relative locations inside the ZIP.
HTMLShare vs other options
HTMLShare
Fast links for static HTML5 games, Canvas/WebGL prototypes, game jam exports, and playtest builds.
Best for previews and lightweight sharing, not backend services, public marketplaces, or multiplayer infrastructure.
itch.io
Public game pages, community discovery, donations, devlogs, and playable web game releases.
More publishing setup when the immediate need is a private review or QA link.
Netlify or Vercel
Production web games that need custom domains, deployment automation, redirects, analytics, or team workflows.
More infrastructure than a quick static playtest link usually needs.
FAQ
Can I host an HTML5 game for free?
Yes. If the game is static HTML, CSS, JavaScript, images, audio, and assets, upload the HTML file or ZIP project and share the preview link.
Should I upload index.html or a ZIP?
Upload one HTML file only for a self-contained game. Use a ZIP when the game has separate JavaScript, sprites, sounds, fonts, or build folders.
Will Canvas or WebGL games work?
Canvas and WebGL games can work when they are static and all required files are included or loaded from public HTTPS URLs.
Can I host multiplayer games this way?
Only the static client can be hosted this way. Multiplayer servers, databases, accounts, and persistent saves need separate backend hosting.
Related Tools
Move between sharing, hosting, link generation, upload, and viewer pages without splitting the workflow into duplicate content.